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Data is all around us

This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of data is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students collect, sort and present data in a digital format. They also explore ways ...

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Data and information

This is a unit for Year 5 from the Scope and sequence resources from the DT Hub. The topic of data collection and presentation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students collect their own data and analyse the resulting ...

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Use data to solve problems

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of data collection and presentation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students collect, analyse and present data using a relevant format.

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Intro to programming

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of algorithms and programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

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Programming projects

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of computer programming as a series of instructions.

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Communicate ideas and information

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of managing a project and communicating online is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students manage a project and follow the problem ...

Online

Time match (Quarter hour)

This is a printable board game for students to practise matching analogue clock times to digital or words. Times are presented in quarter hours for example 5:15 or quarter past five. The game includes instructions.

Online

Sustainable agriculture: agri-environmental indicators

This is a web resource that provides a database of agri-environmental indicators for environmental performance of agriculture in OECD countries between 1990 and 2008. The data table can be customised, with options to view by country or by theme: land, energy, air, nutrients, soil, biodiversity, pesticides, water, farm management ...

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ABS: agricultural resource management practices, Australia, 2011-12

This is a digital resource containing data on various agricultural practices used on Australian farms, and was collected in a 2011-2012 Australian Bureau of Statistics survey. This resource provides information about farming practices including pasture and crop cultivation, livestock and feral animal management, fertiliser ...

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Royal Australian Mint Classroom Resources

This teaching and learning unit of work explores Australian coin currencies. Students learn to recognise, describe and order coins according to their values and experiment with counting small coin collections. These activity sheets and resources can be used individually, together, or as part of prepared lessons. Some of ...

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School of rocks: teacher resource

In this structured inquiry unit of work students explore the formation of rocks and minerals. They investigate how the properties of rocks and minerals are related to their use, and how these naturally occurring materials provide valuable resources for human activity. Students also investigate the effects of volcanic activity, ...

Online

reSolve: Sport Stats

In this lesson, students examine sporting scores and explore the concept of the average of a set of scores. Students collect sporting scores from real and hypothetical games, use blocks to visualise an even distribution of scores across matches and then explore how to calculate the average of a set of scores. The lesson ...

Online

reSolve: Statistics - Student Profiling

In this sequence of two lessons, students critically assess the Census@School 2014 Questionnaire and make decisions on how they would analyse the data given the types of questions and response. They describe the life of a single participant using their survey data and use a range of statistical tools to compare their participant ...

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reSolve: Algebra: Odds and Evens

This sequence of two lessons focuses on developing students' understanding of the properties of odd and even numbers. Students explore the results of adding and subtracting odd and even numbers and use these results to make generalisations. They then apply this generalisation to solve problems and to explore patterns. The ...

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reSolve: Algebra: Chess - The King

This lesson aims to build students' algebraic reasoning and understanding of number as they explore computation on the number chart. Students explore the moves of a king chess piece and how the value of the numbers change as he moves. This builds into an algebraic exploration of equivalent values that can be found on the ...

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reSolve: Addition: Chess - The Rook

This lesson engages students in investigating place value and the addition and subtraction of numbers by exploring computation on the number chart. Students analyse the moves of a rook chess piece and how the value of the numbers change as he moves. This builds into an exploration of how the number chart can be used as ...

Online

reSolve: Authentic Problems: Target Ball

This sequence of four lessons explores the relationship between an informal unit of measure and what is being measured using the context of designing a game of 'Target Ball'. Students work in groups to collect data on how far their chose ball rolls, using a cut-out foot as an informal unit of measure. They represent and ...

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reSolve: Measurement - Parcel in the Post

This lesson challenges students to find the most cost-efficient way to package a variety of items to send in the post. Students are provided with a matrix of parcel postage charges and a variety of different possible parcels. They categorise the parcels, measure their dimensions and weights and then calculate the postage ...

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reSolve: Mechanical Linkages: Geometry Proofs

This series of six lessons explores geometry proofs using real world contexts focused on the dynamics of linkages and moving joints. Students use physical models and computer simulations, the lessons move from a view of geometry as a study to static diagrams to encompass movement. Each lesson is outlined in detail including ...

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reSolve: Tree Biomass

In this sequence of two lessons, students investigate how many trees would be required to supply paper for their school for a year. Students use similar triangles, Pythagoras' Theorem and algebra to design and construct a Biltmore stick, used to measure the diameter and height of a tree. They measure trees, calculate their ...